❄️ A Voxel Christmas ❄️

v0.0.1 ALPHA

Hello, and welcome!

This is a labor of love - a procedural winter wonderland built with passion and pixels.

You're experiencing an alpha build, so things might be a bit rough around the edges, but I hope you enjoy the magic I've tried to create.

With warmth and winter wishes,
Ryan - The Dev ❄️

Click anywhere to begin

A VOXEL CHRISTMAS

Procedural Winter Wonderland

🌲 World Generation

World Size: 64 x 64
Trees
Christmas Lights
House
Hills
Seed

⚙️ Settings

Master Audio
100%
Background Music
100%
Move Forward W
Move Backward S
Move Left A
Move Right D
Jump Space
Look Around Mouse
Show/Hide UI Double Click
Performance Preset
Quick preset configurations for performance
Render Scale
100%
Resolution scale (lower = better performance)
Antialiasing
Smooths jagged edges (may impact performance)
Post Processing
Master toggle for all post-processing effects
Bloom Effect
Intensity
70%
Radius
50%
Threshold
40%
Fog
0.7%
Atmospheric distance fog
Snow Particles
Falling snow particles (performance impact)
Leaves Particles
Falling leaves particles (performance impact)
❄️ LATEST UPDATE: Visuals improved • Snow intensity reduced • House windows updated • Welcome to Voxel Christmas v0.0.1 ALPHA ❄️

🎵 Background music enabled - adjust volume as needed

5

⏸️ Game Paused

📦
Three.js
v0.181.2
🎨
WebGL
Renderer
Post-Processing
Bloom Effects
Instanced Rendering
InstancedMesh
❄️
Particle Systems
THREE.Points
🎮
OrbitControls
Camera Control
Generating World...

🌲 Generating World

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Initializing world generation...